What this is
A small 3D studio that runs on WebGL: a scene of particles, terrain, a branching fractal, fluid spheres or crystals, lit by three lights and drawn with one of eight materials. Post-processing then works on the finished picture, adding bloom, grain, a vignette, scanlines and a color grade. Music or the mic can push the shape, the particles or the colors.
How to use it
- Pick a scene or a preset, then drag in the view to turn it and scroll or pinch to zoom.
- Change the shape, material, lights and post-processing in the panel, or play music or use the mic to make it move.
- Open Export to save a PNG or a 4K PNG, or copy the view to the clipboard.
Read the guide
Words: post-processing · shader · WebGL
Common questions
Does it work on a phone or tablet?
Yes. Drag with one finger to turn the view; pinch or drag with two to zoom and move it. Phones and touch screens get a lighter scene: at most 15,000 particles, Detail up to 64, a coarser terrain, a smaller fractal, and fewer pixels. The choice is made when the page opens.
Is anything uploaded?
No. The scene, your music and the microphone stay on your device.