WebGL playground guide

Start

The tool opens with a green sphere turning slowly inside a cloud of green and violet points. The first line of the panel counts frames per second, triangles, draw calls and objects.

What you need

Your first result

  1. Open WebGL playground. The scene is already moving.
  2. Under Presets, press Cosmic, Neon storm or Inferno to change the shape's shader, the particles and the finish all at once.
  3. Under Scene, press Terrain, Fractal, Fluid or Crystal to change what the particles surround.
  4. Drag across the frame to turn the view. Scroll, or pinch with two fingers, to move closer or further.
  5. Press Save PNG at the top of the panel to keep the frame as threejs-lab- followed by a number, such as threejs-lab-1789000000000.png.

Good to know