Depth terrain guide
Overview
Depth terrain turns a flat picture into land you can turn around in 3D.
In Photo mode it reads the picture as a heightmap: the brighter a pixel, the higher the land stands there.
In Map mode it reads the colours of a drawn game map as ground types. Sea stays low, sand and grass sit just above it, and rock and snow climb into mountains.
You can keep a PNG of the view or an OBJ of the land. From a map you can also save files that game engines and 3D apps open.
In this guide
- StartWhat you need and your first land in five steps.
- Every controlEvery control in the panel, one line each.
- Three looksThree pictures and the settings that made them.
- Keep your workThe PNG, the OBJ, and the files for your game.
- HelpWhat to do when something goes wrong.
It runs in your browser with WebGL 2. Nothing is uploaded. A mouse, a trackpad and a finger all work.