Noise & texture guide
Three looks
Each picture below was made in Noise & texture at the size and seed the page opens with: 512 pixels and 42. The table under each one is the whole recipe.
Heatmap cells
Pick Voronoi edge in the list of noise types, then Heatmap under Colour mode.
Voronoi edges are dark where two cells meet and bright in the middle of each cell. The heatmap colours turn the middles red and the edges blue.
| Setting | Value |
|---|---|
| Noise types | Voronoi edge |
| Output | Heatmap |
Raise Scale for more, smaller cells.
Blue lattice
Caustics adds five waves together. At this scale they line up into a regular grid of bright diamonds.
The Tint colour mode runs from black to the tint colour. Most values sit near the middle, so the ground is a dark blue.
| Setting | Value |
|---|---|
| Presets | Caustics |
| Output | Tint |
| Tint colour | #4fb3ff |
Move Scale to make the diamonds larger or smaller.
Brown wood
Rings grow out from the middle of the picture, and noise roughens their edges. The Gradient colour mode runs from dark brown to light brown.
| Setting | Value |
|---|---|
| Presets | Wood grain |
| Output | Gradient |
| Start colour | #3b2412 |
| End colour | #d2a56c |
Raise Scale for more rings.