Specular highlight

The small bright spot where light bounces straight off a shiny surface into your eye.

Specular highlight

See it in WebGL playground. Lower Roughness under Material and watch a sharp highlight appear.

In plain words

Shiny things show a small, bright spot of light. That spot is where light hits the surface and bounces straight toward your eye, like a mirror. It moves when you move, because the angle changes. Smooth surfaces give a small, sharp spot, and rougher ones give a wide, soft glow. Without highlights, 3D shapes look flat and chalky.

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